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#1
Ben The Magnificent

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Hello all. I'm Ben. I've been a fan of the Tomb Raider series since it came out. I have all of them so far. I go so far as to collecting, AFAIK, all 4 versions of Tomb Raider 1. Tomb Raider 1 itself, Tomb Raider Gold, Tomb Raider Goild re-retailed as Unfinished Business and Tomb Raider Gold repackaged from the Eidos collection. I was not aware there was a Mellenium Edition of part 4 however, that's next on the list.

What I like(d) most about Tomb Raider is, quite frankly, the atmosphere of the early titles. I like how a lot of detail was put into the levels. That's what interests me most. This possibly stems from all my level building on Doom/Quake, what with always stressing detailing my levels to make them interesting to look at. A lot of games would have the same storyline of Tomb Raider but the effect given off in the actual levels would be a far cry from the accuracy in Tomb Raider.

Right now I've got an save game in progress on the first Tomb Raider via the ever handy Glidos. Ahh, what a solid game!

#2
Ben The Magnificent

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I totlally missed the introduction section. Hopefully a moderator will notice..

#3
Moonpooka

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Moved for you Ben and welcome to the forums :jumpy:

So nice to have a lover of the old gaming days aboard, and i notice you dabbled with the Doom and Quake level editors, that sounds amazing as i have never seen a custom Doom/Quake game ever.. I am wondering then if you also had a go at building a Tomb Raider custom level? http://forum.tombrai...tyle_emoticons/default/smile.gif

#4
cartouche

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Welcome Ben :D

designing custom levels is indeed an exciting experience :hiya:

#5
Shehi

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Welcome Ben, have a nice time aboard! http://forum.tombrai...tyle_emoticons/default/smile.gif

#6
Lady Croft

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Welcome to the forum, Ben. Glad you found your way here. :hiya: It's always exciting to hear from new members. http://forum.tombrai...tyle_emoticons/default/smile.gif

#7
Ben The Magnificent

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View PostMoonpooka, on Jun 2 2006, 09:19, said:

Moved for you Ben and welcome to the forums :hiya:

So nice to have a lover of the old gaming days aboard, and i notice you dabbled with the Doom and Quake level editors, that sounds amazing as i have never seen a custom Doom/Quake game ever.. I am wondering then if you also had a go at building a Tomb Raider custom level? http://forum.tombrai...tyle_emoticons/default/smile.gif
I will be taking a crack at it for sure. Making scenes in Quake might look cool at first but actually exploring your work first person doesn't have the same feeling as far as examining the structures you have built. Tomb Raider's 3rd person engine allows for you to examine the world better I think(from a purely "gazing" aspect). Must be that whole elevated camera thing. That's what I do 50% of the time in Tomb Raider; I look around the environment and marvel at the structures, study them and explore most corners even if they're utterly useless. So many bad texture alignments in early Tomb Raiders. tisk tisk.

I have a Doom 2 level written for Risen 3d if anyone wants a look. I can explain more if anyone doesn't know/is interested.

http://www.wisconsin...es/doom/level1/
http://www.wisconsin.../buddies/quake/

The quake level is small. I've added on to it since those snaps but it's still small. I concentrate on detailing; adding stuff to door frames, faming pictures, putting in dectorations, making random shapes and having more than just a few empty rooms chained together. So by the time I have some size, I've rotated my hobby interest to something else. The doom snaps where everything looks 3d, that was ran through Risen 3d which has support for actor model packs and high resolution textures.

I will try to get some tomb stuff up when I can.

Edited by Ben The Magnificent, 03 June 2006 - 03:07 am.


#8
Patrick F

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Welcome to the forums, Ben and enjoy the site !

#9
Moonpooka

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View PostBen The Magnificent, on Jun 3 2006, 03:58, said:

I have a Doom 2 level written for Risen 3d if anyone wants a look. I can explain more if anyone doesn't know/is interested.

http://www.wisconsin...es/doom/level1/
http://www.wisconsin.../buddies/quake/

http://forum.tombrai...tyle_emoticons/default/wow2.gif awesome, can we play those levels? I dont know anything about other level editors but i am assuming we can DL and play the custom levels like the TR ones :D maybe you could build us a TR/Doom level :hiya:

#10
Natla of Atlantis

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Nice to meet you, Ben, I'm Natla of Atlantis, the forums big Natla fanatic. If you need a friend, you can PM me. http://forum.tombrai...tyle_emoticons/default/smile.gif

~Natla

#11
Ben The Magnificent

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View PostMoonpooka, on Jun 8 2006, 09:29, said:

http://forum.tombrai...tyle_emoticons/default/wow2.gif awesome, can we play those levels? I dont know anything about other level editors but i am assuming we can DL and play the custom levels like the TR ones :D maybe you could build us a TR/Doom level :hiya:

I'll package together my level, and some links to Risen 3d(you'll want to get all the texture and actor model packs to made classic doom look cooler by having a graphics twist on it). You should get 5-10 solid minutes of game play out of the doom level. I haven't added keys yet, I've just placed various weapons around the level so in a way it's easier to go to those certain paths first before to go on to other levels.

#12
Moonpooka

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View PostBen The Magnificent, on Jun 11 2006, 23:26, said:

I'll package together my level, and some links to Risen 3d(you'll want to get all the texture and actor model packs to made classic doom look cooler by having a graphics twist on it). You should get 5-10 solid minutes of game play out of the doom level. I haven't added keys yet, I've just placed various weapons around the level so in a way it's easier to go to those certain paths first before to go on to other levels.

Oh wow thank you :hiya: Do i use Doom 3 to play the level? http://forum.tombrai...tyle_emoticons/default/smile.gif

#13
Ben The Magnificent

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View PostMoonpooka, on Jun 12 2006, 00:39, said:

Oh wow thank you :hiya: Do i use Doom 3 to play the level? http://forum.tombrai...tyle_emoticons/default/smile.gif
Nope. The level is actually built on the original Doom level building technology. The only thing that is different in mine is the fact that I have a platform in the air supported by 2 legs. The legs will be there in all other classic-style doom playing engines but the platform won't. You need Risen3d to be able to take advantage of the way you structure together sectors above sectors how I'm doing it. I could do floors above floors another way but those are hackish. This new way Risen3d allows for is basically true 3d, it's just a little ****bersome to do with 1991 level building technology.

I'd say get yourself comfortable with using Risen3d and playing Doom 2 through it first. My level will use Doom 2 textures and items/things/scenery/bad guys so you'll need the wad for that. Get risen3d setup, download all the texture and model packs and use it for a bit.

http://risen3d.newdoom.com/

#14
Moonpooka

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Getting all the stuff now Ben thank you http://forum.tombrai...tyle_emoticons/default/smile.gif I might need some help tho so bear with me.. :hiya:

Is that you in your avi by the way? http://forum.tombrai...tyle_emoticons/default/smile.gif

#15
Moonpooka

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Hi Ben :hiya: Just to let you know we have opened a "other games" thread so we can yak about the Doom stuff in there :D

http://forum.tombrai...hp?showforum=43