As I did on other forums, I post here again a new bunch of screenshots from my forthcoming Tomb Raider game "The Spring of Eternal Youth".
First of all, I want to thank Moonpooka for her beautiful tutorial on the Spring demo 1.0. I know that Spring likes her very much, so when I receiv her e-mail I run here to ask if I could post some images.
This preview has all the new screenshots I had released in the last weeks, more some other from levels that NOW are really impressive with the drawing distance limit down.
Those 2 screens are from two levels released in the previous demos, with new textures and hi-poly objects. From Intro - The Beach:

From Chapter 1 - Temples Access

All the levels use a new hi-poly horizon based on the 3ds Max Skydome object. Every "SpringDome"
The next images are from Chapter 6 - Temple of Frog, probably the most TR3 style Spring level:




From Chapter 7 - Temple of Monkey:


This level is based on a very old story of a popoular comics character here in Italy, Tex, the really western comic. All the White Palace is based on 3 strips appeared here in Italy in 1949.
I wish show you the new outfits for Lara, both made by deskj. This is the new South America Outfit based on the original made by Litepulsar:

This one is the London outfit, a total creation (except the head for both outfits, by Pu-yu Chen) of deskj:

These outfits have some more polygons than the original outfits, but deskj was so clever that the outfits react in the right way to all the complex lightning I use in Spring.
Edited by Walrus, 15 July 2006 - 01:36 pm.


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