QRS, on Jul 17 2006, 15:28, said:
Thanks, Val! I tried my best to polish the first levels as much as I could before the release. One problem with making a 5 level adventure as your first project was that you constantly learned new things...and had to go back to change things in earlier levels to make it look better.
Ya, and what about all the new stuff too? This is what put me off building because there is so much new stuff to learn, not that i'm complaining because it all good for us players, it's just as a new builder it must be very daunting
Quote
Oh and you tried to bust the gem on the fly so to speak? I don't know if it is posible actually. Did you manage to do it?
Nope

i suspect it is possible tho, if u side flip to the upper tile, then drop back on to the lower one and while firing let Lara drop, u are right in front of the gem, and my guess is if Lara's shots are timed at the right spot, she will break the gem..

hey, i bet RJB would love this challenge
Quote
And yes, you are not the first to think that is the goal hehe. To manage to get to the crawlspace is hard enough, so I'm not that evil when I build
It was evil

i only noticed the CS when Lara happened to whizz past it on her way to certain death
Quote
My goal was to make a real hard game for the hardcore raiders out there.
Hehe! yes, its lucky we love a challenge
Quote
I hope you like timed runs hehe, as I love to build them.
Maybe my fav bit in levels are the timed runs, i am a sucker for them and the harder the better