Jump to content

Beta testing custom levels

- - - - -

  • You cannot reply to this topic
11 replies to this topic

#1
Moonpooka

    True Raider

  • Staff
  • PipPipPipPipPipPip
  • 858 posts
Hi all :gun:

If anyone needs help with having their levels beta tested then please ask here. We are still building the LE editor sections, but there is still help at hand.

Also, if anyone wants to be a tester then stick your names here. Builders can then contact you if and when they need help. Beta testers are always important to make sure a level runs smoothly, and that there are no errors in the level, so it's not just a case of playing through the level. You do need to look out for bugs, illegal routes, missing and stretched textures and so on, so be aware that is it quite hard work, but it's also vital for builders to have that help so i hope we can offer them that support here. :D

I am already a tester, so consider my name on the list :thumbup:

#2
cartouche

    Adventurer

  • Beta Testers
  • 67 posts
Very Interesting héhé. http://forum.tombrai...tyle_emoticons/default/smile.gif
Not all forums provide such a service :thumbup:

Think I will ask for betatesting my new game (5 levels) at the end of the month. http://forum.tombrai...tyle_emoticons/default/wink.gif

It would be good if someone who plays on a Mac could be part of the Beta-tester team.
coz it can happen sometimes there is no problem with a level on the PC but there can be a problem
on the Mac (or vice-versa)

#3
Moonpooka

    True Raider

  • Staff
  • PipPipPipPipPipPip
  • 858 posts

View Postcartouche, on Sep 7 2006, 18:37, said:

Very Interesting héhé. http://forum.tombrai...tyle_emoticons/default/smile.gif
Not all forums provide such a service :D

Think I will ask for betatesting my new game (5 levels) at the end of the month. http://forum.tombrai...tyle_emoticons/default/wink.gif

It would be good if someone who plays on a Mac could be part of the Beta-tester team.
coz it can happen sometimes there is no problem with a level on the PC but there can be a problem
on the Mac (or vice-versa)


Helloweee eRIC, how are you? :gun:

Absolutely re the Mac players, they are quite limited in numbers i think, but lets hope we can grab some to help :thumbup:

#4
QRS

    Expeditor

  • Apprentice Raiders
  • PipPip
  • 41 posts
Wow, Eric! Already 5 levels down!?! I'm planning something like that for my Egypt part 2 but so far I have only managed to get 1 level done (and like 10 unfinished ones LOL!). Also, your levels are not the easy short ones hehe. Great stuff in short time!

I really love your levels, so I'm looking forward to your release!!

#5
Moonpooka

    True Raider

  • Staff
  • PipPipPipPipPipPip
  • 858 posts

View PostQRS, on Sep 8 2006, 21:59, said:

I'm planning something like that for my Egypt part 2 but so far I have only managed to get 1 level done (and like 10 unfinished ones LOL!)

It looks like we will have to get the whip out to you then Posted Image

:thumbup:

#6
QRS

    Expeditor

  • Apprentice Raiders
  • PipPip
  • 41 posts
Hmm that wipping guy seems too nice to be taken seriously. Do you have a more evil one, so I can get started?!? http://forum.tombrai...tyle_emoticons/default/wink.gif http://forum.tombrai...tyle_emoticons/default/wink.gif

Seriously though, I have done quite a lot today. Level 2 (which is the first level doh) is over 100 roms and like 75% done now! Slowly...I'm getting there hehe.

As I see this as my second tutorial level, I will try to implement as many puzzles as I can, just to learn them. It is sometimes so damn hard to figure out levels for the puzzles though haha!

Still soo much to learn...If building were the lifespan, I would still be around 13-15 years old haha!.

#7
LaraRaider

    Expeditor

  • Beta Testers
  • 46 posts
If anyone wants an added tester, you can add me to your list. :thumbup:

#8
Moonpooka

    True Raider

  • Staff
  • PipPipPipPipPipPip
  • 858 posts

View PostQRS, on Sep 9 2006, 06:57, said:

Hmm that wipping guy seems too nice to be taken seriously. Do you have a more evil one, so I can get started?!? http://forum.tombrai...tyle_emoticons/default/wink.gif http://forum.tombrai...tyle_emoticons/default/wink.gif

Posted Image

Now don't tell me that didnt hurt! :D :lol:

Quote

Seriously though, I have done quite a lot today. Level 2 (which is the first level doh) is over 100 roms and like 75% done now! Slowly...I'm getting there hehe.

:thumbup:

Quote

As I see this as my second tutorial level, I will try to implement as many puzzles as I can, just to learn them. It is sometimes so damn hard to figure out levels for the puzzles though haha!

That's what was so astounding with E&B, that you thought out so many puzzles and interesting stuff to do, things were never boring i can say that http://forum.tombrai...tyle_emoticons/default/smile.gif

Quote

Still soo much to learn...If building were the lifespan, I would still be around 13-15 years old haha!.

Sigh! my life's ambition would be to build a level (ok i'm old, there's not much more to life LOL) but i am way to picky and would never be happy with it.. :gun:

#9
Moonpooka

    True Raider

  • Staff
  • PipPipPipPipPipPip
  • 858 posts

View PostLaraRaider, on Sep 9 2006, 07:36, said:

If anyone wants an added tester, you can add me to your list. :thumbup:


Excellent LaraRaider, thank you Posted Image

#10
QRS

    Expeditor

  • Apprentice Raiders
  • PipPip
  • 41 posts
Ouch, Val! That really hurts haha. Just what I needed http://forum.tombrai...tyle_emoticons/default/smile.gif http://forum.tombrai...tyle_emoticons/default/smile.gif http://forum.tombrai...tyle_emoticons/default/wink.gif

And please, make a level. It doesn't have to be long or the best in the world. Just keep building it until you are satisfied! Even if it takes one year for a level hehe. You can do it, I'm 100% sure about that. With all your playing experience, I'm sure it will be something really special!

I know the feeling about being picky though...I'm not really that worried about what other people think about my levels but I can't rest until I'm satisfied myself...and sometimes it goes to the extreme with small pathetic things..like changing 10 rooms with flipmaps etc just to be able to make a texture not look stretched LOL. I bet no one would even notice it in the game but I can't sleep with things like that haha.

That phobia is due to me playing too much Luis Martins levels...heck, if he could make 14 levels without a single stretched texture I must be able to do a few of them. That's what I'm telling myself at least LOL!

Ok, enough talk...time to start building again!

Edited by QRS, 09 September 2006 - 04:09 pm.


#11
Moonpooka

    True Raider

  • Staff
  • PipPipPipPipPipPip
  • 858 posts

View PostQRS, on Sep 9 2006, 17:08, said:

Ouch, Val! That really hurts haha. Just what I needed http://forum.tombrai...tyle_emoticons/default/smile.gif http://forum.tombrai...tyle_emoticons/default/smile.gif http://forum.tombrai...tyle_emoticons/default/wink.gif

:D :lol: :lol:

Quote

And please, make a level. It doesn't have to be long or the best in the world. Just keep building it until you are satisfied! Even if it takes one year for a level hehe. You can do it, I'm 100% sure about that. With all your playing experience, I'm sure it will be something really special!

I opened up the room editor, as i have done like a million times, then prompty closed it :lol: I did like the unofficial editor more and actually got round to placing some textures which then gave me more insentive.. maybe i'll go back to that .. trouble is i am so damned impatient :thumbup: lucky i wasnt asked to build Rome as it seems it took longer than a day :lol:

Quote

I know the feeling about being picky though...I'm not really that worried about what other people think about my levels but I can't rest until I'm satisfied myself...and sometimes it goes to the extreme with small pathetic things..like changing 10 rooms with flipmaps etc just to be able to make a texture not look stretched LOL. I bet no one would even notice it in the game but I can't sleep with things like that haha.

Sounds just like me :gun: and flipmap, i keep seeing that word, i must go look it up http://forum.tombrai...tyle_emoticons/default/smile.gif


Quote

Ok, enough talk...time to start building again!

Yes, you don't want a whipping again do you? Posted Image

Edited by Moonpooka, 10 September 2006 - 09:55 am.


#12
cartouche

    Adventurer

  • Beta Testers
  • 67 posts

View PostQRS, on Sep 9 2006, 16:08, said:

Ouch, Val! That really hurts haha. Just what I needed http://forum.tombrai...tyle_emoticons/default/smile.gif http://forum.tombrai...tyle_emoticons/default/smile.gif http://forum.tombrai...tyle_emoticons/default/wink.gif
I know the feeling about being picky though...I'm not really that worried about what other people think about my levels but I can't rest until I'm satisfied myself...and sometimes it goes to the extreme with small pathetic things..like changing 10 rooms with flipmaps etc just to be able to make a texture not look stretched LOL. I bet no one would even notice it in the game but I can't sleep with things like that haha.

That phobia is due to me playing too much Luis Martins levels...heck, if he could make 14 levels without a single stretched texture I must be able to do a few of them. That's what I'm telling myself at least LOL!

:lol: I know what it is. And yes Luis Martins is one of the best (or the best) man for apllying textures.
Lol now I can't help but notice all the non rotated triangular textures when I play a level. That's horrible. Someone helps me please :thumbup:

Quote

Wow, Eric! Already 5 levels down!?! I'm planning something like that for my Egypt part 2 but so far I have only managed to get 1 level done (and like 10 unfinished ones LOL!). Also, your levels are not the easy short ones hehe. Great stuff in short time!
The levels will be a bit shorter this time, as I experienced some crashing in several of these.
Not too many objects nor triggers , not too big Wad , I eventually came to the conclusion that these crashes was because of too many textured squares. As I did want to have too many untextured rooms in my levels :lol: I had to shorten them a bit.